Extended Shift (Adaptation Law)

Extended Shift is one of the laws from the Book of Laws in Frostpunk.

Description
Building a city in this frozen hell requires sacrifice. People will get more done if they work longer shifts.

Cooldown: 18h

Path
Book: Adaptation
 * Previous: Emergency Shift (Adaptation Law)

Characteristics
GOOD * NEW SHIFT LENGTH: Change the Shift Length you can extend the workday in any facility to 14 hours

NOTICE * working overtime causes discontent * discontent will rise slightly

Events
This law has events associated with it.

Long Hours of Toil
Using extended shifts will eventually trigger this event.

"Sir, our people are worn out. Some of them have been working on extended shifts for days on end. Their effort is taking its toll and they're becoming restless. They deserve a break."

The options are the following:


 * Good idea: You cannot use Extended Shift for 3 days. If you fulfill this quest, hope rises. If you fail, hope falls and discontent rises.
 * Force them to work: This option is only available with active guards or faith keepers.
 * I won't address this right now: Discontent will rise.