Coal Mine Crisis (Arc)

Coal Mine Crisis is an event arc in A New Home. It will trigger if you have at least one Coal Mine during the Storm.

Danger of collapse
The first event to trigger is simply a warning of potential problems in your mines.

"Sir, one of our engineers wants to talk to you. He's concerned about the danger that the cold poses to our mines.

"We're doing everything we can to heat the mines, but the air we're pumping into the shafts is so cold now that the hydraulic roof supports are starting to freeze. When they do, the tunnels will start collapsing.""

You have the following options:


 * Keep me informed

The mines are freezing!
Shortly thereafter, you'll have to take action to save the mines.

"Sir, it's so cold that the hydraulic roof supports in our coal mines are failing. If the tunnels collapse, the lower levels will be cut off.

We should either abandon them or send volunteers to replace the supports... but the task is extremely dangerous."

You have the following options:


 * Send volunteers: 10 volunteers will be sent to each mine. Some of them may die.
 * Abandon the lower levels: The output of all types of Coal Mines will fall by 80%.

Mines operational
If you send volunteers in the last event, they will all die.

"Sir, the volunteers managed to replace the critical supports in the lower levels of our Coal Mines. Our Coal supply is safe for now.

But the cost was great: Some of our people paid with their lives to give us a chance of survival."

You have the following options:


 * They will be honoured

More hands needed!
If you send volunteers, the mines will have issues again.

"Sir, the volunteers we sent to keep the mines running weren't enough... There's been a cave-in!

Either we send more people to open the tunnels and replace the rest of the supports, or the sacrifice of the first group will be in vain."

You have the following options:


 * Abandon the lower levels: The output of all types of Coal Mines will fall.
 * Send more people: 5 volunteers will be sent to each mine. Some of them may die.

Final sacrifice
If you abandon the lower levels, this event may trigger after.

"Sir, a group of our people ignored your order and went to open the mine tunnels anyway. Not one of them made it back alive, but they managed to replace the rest of the supports. The mines are safe now.

They left a note: "Our sons' and daughters' deaths will not be in vain. We'll keep the mines running. You see the city through the storm." People gave their lives to keep the mines running."

You have the following options:


 * They will be honoured...

Fear of a coal shortage
This event will trigger if you abandon the lower levels during "The mines are freezing"

"Sir, the output of our Coal Mines has fallen so low that people are terrified we'll freeze during the storm.

We'd better do something about it."

You have the following options:


 * We'll build coal thumpers: You'll have 3 days to build 2 Coal Thumpers and 6 Gathering Posts.
 * We'll make it anyway: Discontent will rise slightly Hope will fall slightly

Coal theft
This event will trigger after Fear of a coal shortage"Sir, someone's stolen Coal from the stockpiles. It seems that not everybody believes the assurances that our supplies will last. Sometimes egoism - or simply fear - sways people..."

You have the following options:


 * Send our men after the thieves: Requires an active Guard Station or Faith Keepers.
 * We'll make it anyway: Discontent will rise. Hope will fall.