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Child Shelters
Child Shelters (Law)
Children will be safer if they stay in child shelters during the day - and they won't cause any mischief!
Buildings Child Shelter
Laws Medic Apprentices, Engineer Apprentices
Laws Child Labour - Safe Jobs
Immediate Effects
Law Cooldown 18 hours
Hope rises

Child Shelters is one of the items from the Book of Laws in Frostpunk.

Description[ | ]

Children will be safer if they stay in child shelters during the day - and they won't cause any mischief!

Cooldown: 18h

Path[ | ]

Book: Adaptation

Characteristics[ | ]


  • NEW BUILDING: Child Shelter
  • hope will rise
  • providing all children with a place in a Child Shelter gives a permanent hope bonus


Events[ | ]

The following events are triggered by this law.

Child Shelter - A note of thanks

A note of thanks[ | ]

This event will trigger after you build a child shelter.

We just wanted to thank you. Back in London, it was only the wealthy that didn't have to send their kids to work. In this new world you're creating we can see things'll be different.

You have one option:

  • It was the right thing to do: hope will rise slightly.

Notes[ | ]

Child Shelters gives you access to the potentially very powerful Apprentice laws, as well as a permanent Hope bonus should you have enough shelters for all children. However, while it is unquestionably the nicer option, Child Shelters themselves take up quite a bit of space, especially if you wind up with hundreds of children in your city. Cities with smaller build areas may have to make hard decisions.

Trivia[ | ]