Frostpunk Wiki is a community project run entirely by volunteers to provide information for the game. We are looking for users to help edit the wiki and help to keep it up-to-date. You don't need to be an admin or have any special permissions there's no need to wait. Jump right in and start editing. The wiki maintenance category may be a great place to start, or you can start small by fixing spelling, grammar, and other errors you come across.
Hunting Tactics allows Hunters' Huts to use 10 people instead of 15 with the same efficiency. This also applies to Hunter's Hangars. This effectively increases the Raw Food per Worker ratio by 50%. Although this does not directly increase your raw food output, it does free up 33% of the hunting workforce for other tasks. If desired, the newly available workforce can be employed in yet more hunting jobs, leading to 50% extra raw food, but they can also be employed in other tasks which may be more critical. If you already had a stable raw food supply set up, this technology effectively provides free extra workers. If not, you can construct more hunting buildings and employ the extra workers there.
When this technology is completed during the hunt, the hunt terminate without any raw food obtained.
Hunting Efficiency[]
This table shows the efficiency of various possible hunting setups. The factor can be multiplied by your Worker count to see how much Raw Food they would produce, or you can divide your necessary Raw Food production by this factor to see how many Workers you will need. The worker count necessary to supply the Endless mode starting population of 80 is also shown, as reference.