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{{Infobox law
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| name = Pledge of Loyalty
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| image =
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| description = People make mistakes, but we can give them a chance to redeem themselves - if they agree to cooperate, of course.
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| tree = Order
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| buildings =
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| abilities =
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| laws = [[New Order (Law)|New Order]]
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| prerequisite = [[Propaganda Centre (Law)|Propaganda Centre]]
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| blocks =
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| cooldown = 36
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| discontent = 1
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| hope =
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}}
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'''Pledge of Loyalty''' is one of the laws from the [[Book of Laws]] in [[Frostpunk]].
 
==Description==
 
==Description==
 
People make mistakes, but we can give them a chance to redeem themselves - if they agree to cooperate, of course.
 
People make mistakes, but we can give them a chance to redeem themselves - if they agree to cooperate, of course.
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=== Suspect detained ===
 
=== Suspect detained ===
 
[[File:Pledge of Loyalty - Suspect Detained.png|thumb]]
 
[[File:Pledge of Loyalty - Suspect Detained.png|thumb]]
This event will tigger somewhat regularly after the law is passed.
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This event will trigger somewhat regularly after the law is passed.
 
{{Quote|Captain, acting on a tip-off from one of our informers, our guards have detained a man suspected of disloyalty.}}
 
{{Quote|Captain, acting on a tip-off from one of our informers, our guards have detained a man suspected of disloyalty.}}
   
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* Imprison him
 
* Imprison him
 
* Let him go, the prison is full: This option is only available when your [[Prison|prisons]] are full.
 
* Let him go, the prison is full: This option is only available when your [[Prison|prisons]] are full.
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=== Woman assaulted ===
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{{Quote|Sir, a woman was assaulted by her neighbour, who accused her of informing on him. She hasn't signed the Pledge of Loyalty yet. We've detained the assailant.}}
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You have the following options:
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* Let him go, the prison is full: [[Discontent]] will rise slightly
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* Imprison him: Requires a [[Prison]]
   
 
==Notes==
 
==Notes==
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* With Pledge of Loyalty signed, hope will gradually rise to a threshold over time whenever it drops below that threshold. This effectively provides infinite hope.
   
 
==Trivia==
 
==Trivia==

Latest revision as of 16:06, 27 December 2020

Pledge of Loyalty
Pledge of Loyalty
People make mistakes, but we can give them a chance to redeem themselves - if they agree to cooperate, of course.
Order
Unlocks
Laws New Order
Requires
Laws Propaganda Centre
Immediate Effects
Law Cooldown 36 hours
Discontent rises slightly



Pledge of Loyalty is one of the laws from the Book of Laws in Frostpunk.

Description[ | ]

People make mistakes, but we can give them a chance to redeem themselves - if they agree to cooperate, of course.

Cooldown: 36h

Path[ | ]

Book: Purpose - Order path

Characteristics[ | ]

GOOD

  • people will be persuaded to sign a Pledge of Loyalty, which will turn them into secret informers
  • this will provide a permanent hope bonus

NOTICE

  • discontent will rise slightly

Events[ | ]

The following events are associated with this law. Note that while they all have the same series name, "Man assaulted," "Informant beaten," and "Suspect detained" do not seem to trigger with the regular series and can trigger at random throughout the remainder of your play through.

Pledge of Loyalty[ | ]


Pledge of Loyalty - Man Assaulted

Man assaulted[ | ]

This event will trigger somewhat regularly after the law is passed.

Sir, a man was assaulted by his neighbour, who accused him of informing on her. He hasn't signed the Pledge of Loyalty yet. We've detained the assailant.

You'll have two options:

  • Imprison her
  • Let her go, the prison is full: This option is only available when your prisons are full.
Pledge of Loyalty - Informant Beaten

Informant beaten[ | ]

This event will trigger somewhat regularly after the law is passed.

Sir, one of our informants was attacked while returning home from the Cookhouse. The culprits remain at large. The informant was unable to identify them in the dark.

You'll have one option:

  • I see

Suspect detained[ | ]

Pledge of Loyalty - Suspect Detained

This event will trigger somewhat regularly after the law is passed.

Captain, acting on a tip-off from one of our informers, our guards have detained a man suspected of disloyalty.

You'll have two options:

  • Imprison him
  • Let him go, the prison is full: This option is only available when your prisons are full.

Woman assaulted[ | ]

Sir, a woman was assaulted by her neighbour, who accused her of informing on him. She hasn't signed the Pledge of Loyalty yet. We've detained the assailant.

You have the following options:

  • Let him go, the prison is full: Discontent will rise slightly
  • Imprison him: Requires a Prison

Notes[ | ]

  • With Pledge of Loyalty signed, hope will gradually rise to a threshold over time whenever it drops below that threshold. This effectively provides infinite hope.

Trivia[ | ]