Frostpunk Wiki

Frostpunk Wiki is recruiting!

Frostpunk Wiki is a community project run entirely by volunteers to provide information for the game. We are looking for users to help edit the wiki and help to keep it up-to-date. You don't need to be an admin or have any special permissions there's no need to wait. Jump right in and start editing. The wiki maintenance category may be a great place to start, or you can start small by fixing spelling, grammar, and other errors you come across.

READ MORE

Frostpunk Wiki
Advertisement

This article is a stub. You can help Frostpunk Wiki by expanding it.

The various Resources are one of the Game Mechanics in Frostpunk.

Types of resources

Sources

Coal, Wood, Steel, and in The Refugees, Steam Cores, can be gathered from piles on the ground at the start of the game. These piles can be harvested directly by assigning people to them, but building a Gathering Post nearby is more efficient and keeps people warmer, however if you want to harvest a pile quickly, you can do both. These piles are gone for good once empty, however the Coal Thumper can be used to create an infinite supply of coal piles.

Once these piles are gone, you will need to research and build buildings to harvest further resources. The frozen trees around you city can be harvested for Wood using a Sawmill, but once all the trees around it are gone, it will have to be moved. Additionally, coal deposits can be mined for coal with a Coal Mine, iron deposits can be mined for steel with a Steelworks, and the cracks in the wall can be mined for Wood using a Wall Drill. These sources can be harvested for up to 100,000 of the resource each (per source, not per building - multiple buildings on one source will only harvest it quicker), which is not actually infinite, but it is very unlikely that you will empty it before finishing your playthrough.

Numbers and Math

The following data is calculated based on the values we see ingame. As these numbers are rounded to 1 decimal place, actual values may differ slightly. Additionally, the numbers are based on the assumption that medium mode provides 100%, whereas easy mode gives more and hardmode gives less.

  • NOTE: Numbers are resources/hour/person, excluding any increases from tech.

Piles

Easy (115%) Medium (100%) Hard (85%) Extreme (75%)
Wood 0.46 0.4 0.34 0.30
Steel 0.30666667 0.26666667 0.22666667 0.2
Coal 1.38 1.2 1.02 0.9

Gathering Posts

Easy (115%) Medium (100%) Hard (85%) Extreme (75%)
Wood 0.81 0.7 0.6 0.525
Steel 0.58 0.5 0.425 0.375
Coal 2.76 2.4 2.04 1.8

Gathering Posts roughly double the gathering rate compared to piles. There are a few details however:

  1. No matter the amount of piles, the total amount of resources gathered/hour will be the same. (The more piles there are the better, as the post will last longer)
  2. The amount gathered PER resource can vary. Each person will only gather 1 resource. Example below.

Say you have a gathering post at 2 piles, 1 wood, 1 steel. As each post holds 10 people, they will be divided to those 2 piles. This could mean 5 people on wood and 5 people on steel, but it could also mean 2 people on wood and 8 on steel. In theory it could even be a 10/0 ratio. However, this is speculated to be unlikely as that would lose the strength of the Gathering Post.

Advertisement