Before starting a game, players choose a scenario to play. There are currently 3 scenarios, each featuring unique backgrounds, storylines and settings.
A New HomeEdit
In this scenario, the player is the leader of a group of explorers who fled the cold and the hunger of London in an expedition to find supposed massive coal reserves in the North. Instead, the group gets separated from the main expeditionary party and discovers a massive heat generator in a giant sheltered crater and settles there. The player begins to face the issue of the people's dwindling hope as they find, through exploration, a city similar to theirs have been destroyed, leaving little survivors. The player has to make hard decisions in order to help the people find their purpose and stay hopeful. The player later also has to prepare enough supplies to make sure the city survives an impending storm.
In the second scenario, the player is tasked as the leader of a group of scholars from Oxford and Cambridge responsible for establishing a self-operational city for the purpose of preserving seeds and plants from around the world from the eternal winter. They settle around a generator located in an ice crevasse. During the gameplay, the player will be presented with the issue of a neighbouring city struggling with resource, and will have to make a choice whether or not to help them prepare for the incoming storm.
In the third scenario, the player is set as the leader of a refugee group who has taken over a generator reserved for the wealthy. The people have intended the city to be a place where everyone is equal, but in time the people will begin to divide into two separate social classes. The player will also have to deal with constant waves of refugees seeking shelter in the city, and the player will have to decide to accept them or reject them while also minding the limited resources they have access to.
In the fourth scenario, the player, after a bloody revolt against the previous leader, has become the leader of the failing city of Winterhome. The player must cope with ill-planned city layouts, large swaths of ruined buildings, and what at first appears to be a malfunctioning Generator. The player soon discovers that the cities Generator is faulty, and will inevitably fail. The only way for the player to save any of these people is by refurbishing one of the land ships that brought you to Winterhome. The player will have to make tough for who they should allow onto the land ship.