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Short Shift |
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Building a generator is exhausting and dangerous. When people are not overworked, they will make less mistakes. | |
Labour | |
Unlocks | |
Laws | Work Standardisation |
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Immediate Effects | |
Law Cooldown | 18 hours
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Motivation | rises slightly |
Short Shift is is one of the laws from the Book of Laws in Frostpunk.
Description[]
The work shift can be shortened to 8 hours in Generator Construction Site.
Path[]
Book: Labour
Characteristics[]
GOOD
- NEW SHIFT LENGTH: you can shorten the workday in Generator Construction facility to 8 hours
- using Short Shift raises workplace safety by 1
- motivation will rise slightly
NOTICE
Notes[]
Allows the player to shorten the work time in certain buildings or construction sites from a standard 10 hour day (08:00 to 18:00) to a 8-hour day (08:00 to 16:00). Must be individually turned on, toggle is located when you click on the building or the construction site just under the On/Off Switch on the right side.
Trivia[]
- Only available in The Last Autumn DLC.
- When switching between short shift and regular/extended shift multiple times, a notification named "Unstable work hours - Don't play with Short Shifts" will pop up. The text goes as follows:
“ | Sir, a foreman is here to complain about your change of working hours at the end of Short Shift, which workers see as cheating. "Boss, first we are told we can work a bit shorter. Then it turns out our shift is extended. Next day, same thing happens. Coincidence? I think not. Look, my people are not afraid of hard work, but if they feel they're being played, they will be much more pissed than if you asked them straight up, and frankly, I can't blame them." | „ |
- Additionally, the part where the foreman says "Coincidence? I think not." may be a reference to the meme from the 2004 animated film The Incredibles.