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Sick Lords (Arc)
Sick Lords is an event arc in The Refugees that splits from Face the Lords (Arc). It begins when the second group of lords arrives at your city. This event triggers when the second group -
Pieces of the Past (Arc)
Pieces of the past is an event arc associated with Endless mode. It allows you to build the Archives. After the first storm in endless mode, this event will trigger. -
Extended Shift (Adaptation Law)
Extended Shift is one of the laws from the Book of Laws in Frostpunk. Building a city in this frozen hell requires sacrifice. People will get more done if they work longer shifts. -
Hunters' Hangar
Hunters' Hangar is one of the Buildings in Frostpunk. Hunters' Hangar is available after finishing research Flying Hunters (Technology), then it can be built from Food tab. -
Hunting Tactics (Technology)
This article is a stub. You can help Frostpunk Wiki by expanding it. Hunting Tactics is one of the Technologies in Frostpunk. It decreases the number of Workers required for Hunter's Huts and Hunter -
Steam Hub
The Steam Hub is one of the Buildings in Frostpunk. Steam Hub is available after finishing research Steam Hub (Technology), then it can be built from Tech tab. -
Servitude (Labour Law)
This article is a stub. You can help Frostpunk Wiki by expanding it. Servitude is is one of the laws from the Book of Laws in Frostpunk. -
Burn the Past (Arc)
Burn the Past is a series of events that triggers after the combined passage of Propaganda Centre (Law) and New Order (Law). This event may affect your research rate temporarily. This event will trigger shortly -
Hunters' Gear (Technology)
This article is a stub. You can help Frostpunk Wiki by expanding it. Hunters' Gear is a Tier 0 Technology in Frostpunk. It increases the nightly Raw Food gain from Hunter's Huts from 15 -
Roundups (Labour Law)
This article is a stub. You can help Frostpunk Wiki by expanding it. Roundups is is one of the laws from the Book of Laws in Frostpunk. -
Official Doctrine (Labour Law)
This article is a stub. You can help Frostpunk Wiki by expanding it. Official Doctrine is one of the laws from the Book of Laws in Frostpunk. -
The Temple (Purpose Law)
The Temple is one of the laws from the Book of Laws in Frostpunk. We will build a magnificent testament to the devotion of our people. It will kindle hope in the hearts of faithful -
Desperate Father (Arc)
Desperate Father is an event arc in A New Home. Its events trigger before and during the storm. This event will trigger as you're preparing for the storm. -
The Generator (Arc)
The Generator is an event arc describing events around the Generator. Most events trigger independently from each other. This event will trigger when you have activated Overdrive and the Generator's stress levels are rising. -
Medical Post
Medical Post is one of the Buildings in Frostpunk. Medical Post is available from the start, can be built from Health tab. -
Examine the Generator (Arc)
Examine the Generator is an event arc in The Fall of Winterhome. This arc begins after you restore the city, and this event will trigger to start the arc. -
The Seedling Arks (Arc)
The Seedling Arks is an event arc that starts the story in The Arks. This event will trigger immediately when you start the scenario -
Temporary Hazard
Temporary Hazards are random events in Endless mode. They are enabled or disabled when setting the difficulty of the scenario. Each hazard will occur as an event followed by a quest that will last for -
Bunkhouse
Bunkhouse is one of the Buildings in Frostpunk, a slightly improved shelter for people where they can sleep at night. Bunkhouse is available after finishing research Bunkhouse (Technology), then it can be built from People -
People's Militia (Labour Law)
This article is a stub. You can help Frostpunk Wiki by expanding it. People's Militia is is one of the laws from the Book of Laws in Frostpunk. -
Protector of the Truth (Arc)
Protector of the Truth is an event arc that triggers after the passage of Protector of the Truth (Law). It will results in a death and may result in Captain's Words having a lesser -
Cemetery
The Cemetery is a Buildings in Frostpunk. It is unlocked through the Book of Laws and is the counterpart to Snow Pit. Cemetery is available after signing Cemetery (Law), then it can be built from -
Labour Union (Labour Law)
This article is a stub. You can help Frostpunk Wiki by expanding it. Labour Union is is one of the laws from the Book of Laws in Frostpunk. -
Coal
This article is a stub. You can help Frostpunk Wiki by expanding it. Coal is one of the Resources in Frostpunk. It is used to keep the Generator, Steam Hubs, and Heaters running, so it -
Shrine
Shrines are a type of Building in Frostpunk. Sign the Shrine law from the Faith section of the Purpose Book of Laws
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